How can one produce software in time, within budget, and resources? When is it reasonable to invest and when not? What software is good enough for both customer and supplier?
I am representing our company experience of implementing Gherkin Language syntax for creating user story acceptance…
In the report the creative techniques “Visual Brief,” “The method of Walt Disney” and “SCAMPER”, and the application of these techniques to design user interfaces and design software (web-systems…